Cyberpunk 2077

sephiroth99

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Le teaser trailer pour Cyberpunk 2077 est sorti aujourd'hui. Basé sur le jeu de table Cyberpunk 2020. Le jeu est développé par CD Projekt Red, soit les mêmes devs que The Witcher 2, on peut donc s'attendre à un jeu de très bonne qualité!

Release: "When it's ready" (tentatif 2015)
 
Qui fasse juste un witcher 3 dans un setting Cyberpunk... Pas réinventer la roue, juste bien le faire.

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Moi je trouve que sa fait pas super Cyberpunk comme ambiance. Je parle pas du jeux parce que je le connais pas mais dans ma vision de cyberpunk = pas sa pentoute
 
Moi je trouve que sa fait pas super Cyberpunk comme ambiance. Je parle pas du jeux parce que je le connais pas mais dans ma vision de cyberpunk = pas sa pentoute


Cyberpunk est pas nécessairement Bladerunner ou il fait nuit 90% du film. As-tu bien regarder le trailer?
 
E3: New info from Gamespot stream.


Cyberpunk Info from GameSpot Stream:


* Game is FPP RPG with TPP cutscenes
* FP perspective made to feel more personal
* RPG with Shooter Elements not a Shooter with RPG elements
* Multiple different progression systems (Skills, Perks, etc.)
* V, protagonist - urban merc/hired gun.
* Full character creation system (Gender, Looks, Lifepath/Backstory)
* You DO NOT pick classes in the beginning, class system is fluid based on choices
* Dystopian Cyberpunk future shown in sunlight on purpose. Full Day/Night Cycle. Noir themes bleed through environment and aesthetic
* Characters from Cyberpunk 2020 lore will appear
* Netrunner, Techie and Solo are main focused classes
* You can combine classes
* ~~Optional classes exist (like Rockerboy and Corporate) and you can pull perks from them to add into your own custom class~~ classes are represented by characters throughout the game (via G4ge)
* Story and quest system from Witcher 3 is implemented into Cyberpunk similarly.
* Choice and consequence is HUGE. Emphasized that the game is an RPG first and foremost
* Story is personalized by player choice.
* Combat - Ranged combat and Melee combat. Learned lessons from Witcher 3. FPS Melee combat.
* Weapons - 3 branches - Power Weapons (heavy hitting/stagger), Tech Weapons (penetrating through cover), Smart Weapons (tracking/following)
* Vehicles - Motorcycles, Cars, hinted at flying cars.
* V is a fully voiced character. Both Male and Female completely voiced.
* V's personality is shaped by player. Backstory and interactions shape V's personality.
* Cyberpunk is a dark dystopia in the same vein as Witcher 3 being Dark Fantasy
* Details of the world - everything has a purpose. World design was a huge focus in setting the tone.
* Night City - in between SF and LA (fictional city). Inspired by both cities.
* 6 unique districts in the city. Each area has its own feel on top of the base Noir feel
* Exploration is encouraged.
* Witcher was horizontally huge, Cyberpunk is vertically huge.
* You can enter buildings, Mega Buildings exist as well with multiple floors and multiple areas to explore within a single building.
* No level scaling. 2 forms of XP - Core XP - Main Missions and Street Cred - Side missions
* Higher Street Cred opens new exclusive vendors and fixers (new jobs)


credit to spad3


https://www.reddit.com/r/cyberpunkgame/comments/8qlsp7/e3_new_info_from_gamespot_stream/
 
Lots of new tidbits from the Gamespot stream


[
(the CP2077 stuff starts about one hour in)


The big one: the game is played primarily from a first\-person perspective (but it appears you'll see your character in cut scenes and maybe some gameplay situations, a la Deus Ex).


* *Witcher 3* format/vibes with a lot of conversations, choices on how you do things (combat, stealth, persusasion, hacking, intimidation).
* Alternative timeline: this future developed from the 1980s, not our own timeline, and *Cyberpunk 2020* and the all the existing lore remains intact. Characters from the existing **Cyberpunk** products will appear, but they're a bit coy about how (as the video game is set 57 years after the P&P RPG).
* You can take people down through stealth attacks.
* Full day/night cycle and variable weather conditions.
* Six distinct regions of the city. Very rich high\-end areas and a massive, near\-lawless region called Pacifica.
* The game will let you enter lots of buildings.
* Along with normal areas, the game has several "megatowers", which are basically **Judge Dredd** blocs complete with their own ecosystems, factions and shops.
* Massive verticality to the game.
* EXP is divided into two strands: normal EXP is accrued from completing the main quests. Street EXP or street cred is mostly gained from side\-missions. As it increases, your rep on the street goes up and you start opening up new vendors. I imagine this all impacts on quests, how likely you are to get attacked etc.
* CDPR emphasise that this is a roleplaying game with shooter elements, not an action game. Choice and narrative consequence is the game's #1 emphasis.
* Your character is called "Vee" but you can define their gender, backstory and abilities. There are both male and female voice options for the character.
* There are perks, skills and cyberware in the game that define your abilities. There are template classes you can use for guidance, but not hard\-set classes.
* The main story is noir\-influenced with an emphasis on the inequality between the streets and the rich people living in the towers above.
* Smart weapons which missiles and bullets.
* Drivable cars and motorcycles, and some other vehicles but they're holding off on those for now.


https://www.reddit.com/r/cyberpunkgame/comments/8qlx21/lots_of_new_tidbits_from_the_gamespot_stream/
 
Dude j'étais sur twitch pour montrer à ma blonde le genre de data string weird que cdpr streamait depuis hier..

Ben osti ça change drette live quand jlui montre pour "start upload". Assez sick de voir ça live!!

Y'avait un message à fin du stream aussi

https://i.imgur.com/A4bsQW4.png

Sorry to have kept you waiting for this for so long!

Did you like what you saw? Because for us, the fact that we're finally showing you Cyberpunk 2077 is HUGE. Please go to our forums, twitter, facebook, discord, and do tell what you think. Is the game world how you imagined? Do you see what we meant by "immersion" when we talked about CP2077 being an FPP RPG? How does our vision of "cyberpunk by day" make you feel? We really want to know.

Aside from that, we think we owe you a few words of explanation on why we're showing you this gameplay now, some time after industry professionals and media saw it at E3 and gamescom.

Each time we discussed the idea of showing the game to you (and we discussed this idea a lot), we were ending up in this "we're not 100% sure" limbo. Why? Because (for most people), when a game dev shows gameplay footage from their game, it means that this is how the game is going to look or play like. It's not the case here. Cyberpunk 2077 is deep in development. We have a lot of design ideas, a lot of mechanics being playtested, but we don't know what we'll end up with at launch. This makes publishing videos like what you just saw risky --we don't want gamers saying 'but in that previous video that gun was shooting differently', or 'why did you change the interface?'. Change is inherent to game development and there's a ton of things being modified each day. Our fear was (and kind of still is) that you'll think what you just saw is how Cyberpunk 2077 will look like 1:1.

What gave us that extra confidence to show you a work in progress game? Good initial feedback from people who are accustomed to see games at various stages of development. What they told us (and they told us they really liked what they saw) gave us the boost we needed to show the current version of Cyberpunk 2077 to the most passionate and insightful audience --you.

So... here's what Cyberpunk 2077 looks like today (or rather looked like when we recorded the video). We sincerely hope you liked it.

Again, thank you for your patience and all the thoughts you shared with us.

Yours,

CD PROJEKT RED
 
Fuck yeah.

Les premiers feedback etait so-so mais avec ca comme "demo", ca s'enligne a 100% pour etre une version Cyberpunk de Witcher... Pis ca c'est une calisse de bonne nouvelle.

J'ai BIN hate.

L'attente vas etre longue... une chance qui vas avoir Division 2 au printemps prochain pour combler le gap un peu.
 
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